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Timestamp:
09/04/15 17:35:24 (3 hours ago)
Author:
robert
Message:

From Jannik Heller, "I've hit what I believe to be a bug (or at the very least, an unintuitive behaviour) in the osg::Geometry copy constructor. I noticed it when using osg::clone on a Geometry with vertex buffer objects, and the copy flags DEEP_COPY_ARRAYS. To be precise, I add a Geometry to an osgUtil::IncrementalCompileOperation?, then osg::clone the Geometry. I was getting reports from users of random crashes happening.

I believe the offending lines are in the osg::Geometry copy constructor:

if ((copyop.getCopyFlags() & osg::CopyOp::DEEP_COPY_ARRAYS))
{

if (_useVertexBufferObjects)
{

// copying of arrays doesn't set up buffer objects so we'll need to force
// Geometry to assign these, we'll do this by switching off VBO's then renabling them.
setUseVertexBufferObjects(false);
setUseVertexBufferObjects(true);

}

}

Toggling the vertex buffer objects off then on again actually touches not only the arrays controlled by DEEP_COPY_ARRAYS, but also the PrimitiveSets? which are controlled by DEEP_COPY_PRIMITIVES. This means if the user has copyflags of only DEEP_COPY_ARRAYS, we are modifying arrays that belong to the original const Geometry& we are copying from. I believe this shouldn't be allowed to happen because we are using a const& specifier for the original Geometry.

In my case the osgUtil::IncrementalCompileOperation? was trying to compile the geometry, while in the main thread a clone operation toggled the VBO's off and on, a crash ensues.

In the attached patch, you will find a more efficient handling of VBO's in the osg::Geometry copy constructor, so that only the Arrays that were actually deep copied have their VBO assigned, and no changes are made to Arrays that already had a valid VBO assigned. In addition, the DEEP_COPY_PRIMITIVES flag is now honored so that VBO's are set up correctly should a user copy a Geometry with only that flag.
"

Files:
1 modified

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  • OpenSceneGraph/trunk/src/osgViewer/GraphicsWindowCarbon.cpp

    r13130 r13376  
    252252    _valid = (_pixelFormat != NULL); 
    253253    _initialized = true; 
     254     
     255    // make sure the event queue has the correct window rectangle size and input range 
     256    getEventQueue()->syncWindowRectangleWithGraphcisContext(); 
    254257} 
    255258 
     
    453456 
    454457    _realized = true; 
     458 
     459    // make sure the event queue has the correct window rectangle size and input range 
     460    getEventQueue()->syncWindowRectangleWithGraphcisContext(); 
     461     
    455462    return _realized; 
    456463}