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Timestamp:
10/21/14 17:10:27 (9 days ago)
Author:
robert
Message:

Added shaders to support experimental shader based displacement mapping technique osgTerrain::ShaderTerrain?.

Files:
1 modified

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  • OpenSceneGraph/trunk/src/osgViewer/GraphicsWindowX11.cpp

    r13326 r13376  
    842842    } 
    843843 
    844  
    845  
     844    getEventQueue()->syncWindowRectangleWithGraphcisContext(); 
    846845} 
    847846 
     
    996995    XSync( _eventDisplay, 0 ); 
    997996    rescanModifierMapping(); 
    998  
     997     
    999998    return true; 
    1000999} 
     
    10571056    XMapWindow( _display, _window ); 
    10581057 
    1059 //    Window temp = _window; 
     1058    getEventQueue()->syncWindowRectangleWithGraphcisContext(); 
     1059 
     1060    //    Window temp = _window; 
    10601061//    XSetWMColormapWindows( _display, _window, &temp, 1); 
    10611062