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Timestamp:
10/21/14 17:10:27 (9 days ago)
Author:
robert
Message:

Added shaders to support experimental shader based displacement mapping technique osgTerrain::ShaderTerrain?.

Files:
1 modified

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  • OpenSceneGraph/trunk/src/osgViewer/GraphicsWindowCocoa.mm

    r13376 r13429  
    13281328// process all pending events 
    13291329// ---------------------------------------------------------------------------------------------------------- 
    1330 void GraphicsWindowCocoa::checkEvents() 
     1330bool GraphicsWindowCocoa::checkEvents() 
    13311331{ 
    13321332    if (!_checkForEvents) 
    1333         return; 
     1333        return false; 
    13341334 
    13351335    NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; 
     
    13631363 
    13641364    [pool release]; 
     1365     
     1366    return !(getEventQueue()->empty()); 
    13651367} 
    13661368