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Timestamp:
10/21/14 17:10:27 (10 days ago)
Author:
robert
Message:

Added shaders to support experimental shader based displacement mapping technique osgTerrain::ShaderTerrain?.

Files:
1 modified

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  • OpenSceneGraph/trunk/src/osgViewer/GraphicsWindowX11.cpp

    r13376 r13429  
    11981198} 
    11991199 
    1200 void GraphicsWindowX11::checkEvents() 
    1201 { 
    1202     if (!_realized) return; 
     1200bool GraphicsWindowX11::checkEvents() 
     1201{ 
     1202    if (!_realized) return false; 
    12031203 
    12041204    Display* display = _eventDisplay; 
     
    15651565        } 
    15661566    } 
     1567     
     1568    return !(getEventQueue()->empty()); 
    15671569} 
    15681570