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Timestamp:
04/23/14 11:08:26 (4 hours ago)
Author:
robert
Message:

Introduced new scheme for setting up which version of OpenGL/OpenGL ES the OSG is compiled for.

To select standard OpenGL 1/2 build with full backwards and forwards comtability use:

./configure
make

OR

./configure -DOPENGL_PROFILE=GL2

To select OpenGL 3 core profile build using GL3/gl3.h header:

./configure -DOPENGL_PROFILE=GL3

To select OpenGL Arb core profile build using GL/glcorearb.h header:

./configure -DOPENGL_PROFILE=GLCORE

To select OpenGL ES 1.1 profile use:

./configure -DOPENGL_PROFILE=GLES1

To select OpenGL ES 2 profile use:

./configure -DOPENGL_PROFILE=GLES2

Using OPENGL_PROFILE will select all the appropriate features required so no other settings in cmake will need to be adjusted.
The new configuration options are stored in the include/osg/OpenGL header that deprecates the old include/osg/GL header.

Files:
1 modified

Legend:

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  • OpenSceneGraph/trunk/include/osgQt/QGraphicsViewAdapter

    r12139 r13482  
    1919#include <osgQt/Export> 
    2020 
    21 #include <QtCore/QPointer> 
    22 #include <QtGui/QGraphicsScene> 
    23 #include <QtGui/QGraphicsView> 
    24 #include <QtGui/QApplication> 
    25 #include <QtGui/QPainter> 
    26 #include <QtGui/QtEvents> 
     21#include <QPointer> 
     22#include <QGraphicsScene> 
     23#include <QGraphicsView> 
     24#include <QApplication> 
     25#include <QPainter> 
     26#include <QtEvents> 
    2727 
    2828namespace osgQt