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Timestamp:
10/21/14 17:10:27 (14 hours ago)
Author:
robert
Message:

Added shaders to support experimental shader based displacement mapping technique osgTerrain::ShaderTerrain?.

Files:
1 modified

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  • OpenSceneGraph/trunk/src/osgPlugins/pfb/ConvertFromPerformer.h

    r3084 r13557  
    5454        osg::Texture2D* visitTexture(osg::StateSet* osgStateSet,pfTexture* tex); 
    5555 
    56         typedef std::map<int,osg::Geometry::AttributeBinding> GSetBindingMap; 
     56        typedef std::map<int,deprecated_osg::Geometry::AttributeBinding> GSetBindingMap; 
    5757 
    5858        GSetBindingMap      _gsetBindMap;