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Timestamp:
10/21/14 17:10:27 (10 days ago)
Author:
robert
Message:

Added shaders to support experimental shader based displacement mapping technique osgTerrain::ShaderTerrain?.

Files:
1 modified

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  • OpenSceneGraph/trunk/include/osgDB/DataTypes

    r13584 r13788  
    6464const int ID_VEC3US_ARRAY = 24; 
    6565const int ID_VEC4US_ARRAY = 25; 
     66 
     67const int ID_VEC2I_ARRAY = 26; 
     68const int ID_VEC3I_ARRAY = 27; 
     69const int ID_VEC4I_ARRAY = 28; 
     70const int ID_VEC2UI_ARRAY = 29; 
     71const int ID_VEC3UI_ARRAY = 30; 
     72const int ID_VEC4UI_ARRAY = 31; 
    6673 
    6774const int ID_DRAWARRAYS = 50;