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Timestamp:
10/21/14 17:10:27 (9 days ago)
Author:
robert
Message:

Added shaders to support experimental shader based displacement mapping technique osgTerrain::ShaderTerrain?.

Files:
1 modified

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  • OpenSceneGraph/trunk/src/osgDB/PropertyInterface.cpp

    r13850 r13890  
    373373        if (areTypesCompatible(valueType, sourceType)) 
    374374        { 
    375             OSG_NOTICE<<"Calling get"<<std::endl; 
    376375            return serializer->get(*object, valuePtr); 
    377376        } 
     
    397396        if (areTypesCompatible(valueType, destinationType)) 
    398397        { 
    399             OSG_NOTICE<<"Calling set"<<std::endl; 
    400398            return serializer->set(*object, const_cast<void*>(valuePtr)); 
    401399        }