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Timestamp:
12/17/14 20:21:32 (2 hours ago)
Author:
robert
Message:

Added support for using SDL2 to the osgmovie to enable it to handle floating point audio formats

Files:
1 modified

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  • OpenSceneGraph/trunk/src/osgGA/EventVisitor.cpp

    r13041 r13890  
    2929} 
    3030 
    31 void EventVisitor::addEvent(GUIEventAdapter* event) 
     31void EventVisitor::addEvent(Event* event) 
    3232{ 
    3333    _events.push_back(event); 
    3434} 
    3535 
    36 void EventVisitor::removeEvent(GUIEventAdapter* event) 
     36void EventVisitor::removeEvent(Event* event) 
    3737{ 
    38     EventList::iterator itr = std::find(_events.begin(),_events.end(),event); 
     38    EventQueue::Events::iterator itr = std::find(_events.begin(), _events.end(), event); 
    3939    if (itr!=_events.end()) _events.erase(itr); 
    4040}