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Timestamp:
04/25/14 10:18:03 (less than one hour ago)
Author:
robert
Message:

From Paul Martz, fixed placement of OpenGL header so that it gets generated and placed in the build directory as per the Config file

Files:
1 modified

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  • OpenSceneGraph/trunk/src/osgManipulator/Dragger.cpp

    r13415 r13890  
    306306                ++itr) 
    307307            { 
    308                 osgGA::GUIEventAdapter* ea = itr->get(); 
    309                 if (handle(*ea, *(ev->getActionAdapter()))) ea->setHandled(true); 
     308                osgGA::GUIEventAdapter* ea = (*itr)->asGUIEventAdapter(); 
     309                if (ea && handle(*ea, *(ev->getActionAdapter()))) ea->setHandled(true); 
    310310            } 
    311311        }