Show
Ignore:
Timestamp:
04/23/14 11:08:26 (4 hours ago)
Author:
robert
Message:

Introduced new scheme for setting up which version of OpenGL/OpenGL ES the OSG is compiled for.

To select standard OpenGL 1/2 build with full backwards and forwards comtability use:

./configure
make

OR

./configure -DOPENGL_PROFILE=GL2

To select OpenGL 3 core profile build using GL3/gl3.h header:

./configure -DOPENGL_PROFILE=GL3

To select OpenGL Arb core profile build using GL/glcorearb.h header:

./configure -DOPENGL_PROFILE=GLCORE

To select OpenGL ES 1.1 profile use:

./configure -DOPENGL_PROFILE=GLES1

To select OpenGL ES 2 profile use:

./configure -DOPENGL_PROFILE=GLES2

Using OPENGL_PROFILE will select all the appropriate features required so no other settings in cmake will need to be adjusted.
The new configuration options are stored in the include/osg/OpenGL header that deprecates the old include/osg/GL header.

Files:
1 modified

Legend:

Unmodified
Added
Removed
  • OpenSceneGraph/trunk/src/osgPresentation/Cursor.cpp

    r13820 r13890  
    188188            ++itr) 
    189189        { 
    190             osgGA::GUIEventAdapter* event = itr->get(); 
     190            osgGA::GUIEventAdapter* event = (*itr)->asGUIEventAdapter(); 
     191            if (!event) continue; 
     192 
    191193            switch(event->getEventType()) 
    192194            {