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Timestamp:
04/27/15 21:31:13 (11 hours ago)
Author:
robert
Message:

Renamed LineSegment::intersect(BoundingSphere/Box?, double/float&, double/float&) methods to LineSegment::intersectAndComputeRations(..) to avoid confusion with the change in convention for
the old intersect(BoundingBox?&, float/double&, float/double&) method as it was inconsitent with the rest of the OSG including the intersect(BoundingSphere?) method in how the ratio for the
second intersection was measure from - original from the end point, but now made consistent with other places in the OSG so be based on ration from start to end of segment.

Files:
1 modified

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  • OpenSceneGraph/branches/OpenSceneGraph-3.2/src/osgPlugins/3ds/WriterCompareTriangle.h

    r13041 r14038  
    2222private: 
    2323    void // This function prevent from cut scene in too many blocs 
    24         setMaxMin(unsigned int & nbVerticesX, 
    25                   unsigned int & nbVerticesY, 
    26                   unsigned int & nbVerticesZ) const; 
     24        setMaxMin(int & nbVerticesX, 
     25                  int & nbVerticesY, 
     26                  int & nbVerticesZ) const; 
    2727 
    2828    /**