- Timestamp:
- 03/25/03 11:05:09 (10 years ago)
- Files:
-
- 1 modified
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OpenSceneGraph/trunk/examples/osgtexture3D/osgtexture3D.cpp
r1717 r1747 5 5 #include <osg/TexGen> 6 6 #include <osg/Geode> 7 8 #include <osgGA/TrackballManipulator>9 #include <osgGA/FlightManipulator>10 #include <osgGA/DriveManipulator>11 7 12 8 #include <osgDB/Registry> … … 284 280 } 285 281 282 283 // wait for all cull and draw threads to complete before exit. 284 viewer.sync(); 286 285 } 287 286
