Changeset 1862

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Timestamp:
04/11/03 12:37:31 (12 years ago)
Author:
robert
Message:

Fixes to documentions to refelect the move from osgGLUT to osgProducer.

Location:
OpenSceneGraph/trunk
Files:
5 added
5 removed
13 modified

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  • OpenSceneGraph/trunk/AUTHORS.txt

    r1820 r1862  
    131131Rune Schmidt Jensen <sphere@aub.dk> 
    132132        - dds loader. 
    133  
     133         
     134Romano José Magacho da Silva <rmagacho@predialnet.com.br> 
     135        - pause/resume in osgGA::AnimationPathManipulator 
     136        - support for managing deleted vertex programs in osg::VertexProgram. 
     137         
    134138Indirect Contributors 
    135139--------------------- 
  • OpenSceneGraph/trunk/INSTALL.txt

    r1584 r1862  
    44Quick hints for Unix (including Mac OSX and Cygwin): 
    55 
    6   make   - to make the disitribtion. 
     6  gmake   - to make the disitribtion. 
    77 
    8   make install  - to intall the disitrubion (defaults to /usr/local/) 
     8  gmake install  - to intall the disitrubion (defaults to /usr/local/) 
    99 
    10   make help - for list of make instructions. 
     10  gmake help - for list of make instructions. 
     11 
     12Note, the OpenSceneGraph's Make system requires the use of GNU gmake, on 
     13OSX, Linux and FreeBSD this is the default make, but on Solaris and IRIX  
     14you may need to download & install it. 
  • OpenSceneGraph/trunk/NEWS.txt

    r1852 r1862  
    4848    NV_texture_rectangle and EXT_texture_rectange extensions. 
    4949 
    50     Added automatic subloading of textures when images are updated. 
     50    Added automatic subloading of textures when image data is updated. 
    5151     
    5252    Added the option of automatic unref'ing of texture image data once the data has 
    5353    been download to OpenGL to active graphics contexts. 
     54     
     55    New osg::ArgumentParser and osg::ApplicationUsage classes for  
     56    convineiently and robustly parsing command line arguments and 
     57    report command line usage, environmental variables and 
     58    keyboard and mouse bindings used by applications.  Running any 
     59    of the examples with -h or --help will report full details example 
     60    usage.  Keyboard and Mouse bindings usage is now also available as 
     61    a HUD on all examples, simply press 'h' while the app is runing to 
     62    bring up help. 
    5463 
    5564    New database cache in the osgDB library. 
  • OpenSceneGraph/trunk/README.txt

    r1584 r1862  
    22 
    33For information on the project, this distribtion, how to compile and 
    4 run libraries and demos, and for documention see open up index.html 
     4run libraries and examples, and for documention open up index.html 
    55in your perfered html browser. 
    66 
  • OpenSceneGraph/trunk/doc/contents.html

    r1584 r1862  
    1616    <td><a href="install.html">Install</a>  </td> 
    1717    <td><a href="dependencies.html">Dependencies</a>  </td> 
    18     <td><a href="demos.html">Demos</a>  </td> 
     18    <td><a href="examples.html">examples</a>  </td> 
    1919    <td><a href="data.html">Data</a>  </td> 
    20     <td><a href="sgv.html">Viewer</a>  </td> 
     20    <td><a href="osgviewer.html">Viewer</a>  </td> 
    2121    <td><a href="stereo.html">Stereo</a>  </td> 
    2222    <td><a href="plan.html">Plan</a>  </td> 
     
    4040<br><tt><a href="../ChangeLog">ChangeLog</a>&nbsp; </tt>text file listing 
    4141fine grained changes between releases. 
    42 <br><tt><a href="../Makefile">Makefile</a>&nbsp;&nbsp; </tt>Unix makefile. 
     42<br><tt><a href="../GNUMakefile">GNUMakefile</a>&nbsp;&nbsp; </tt>Unix GNU makefile. 
    4343<br><tt>index.html </tt>This file!</blockquote> 
    4444 
     
    5454<br><tt><a href="../doc/doc++/osgText/HIER.html">osgText/</a>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 
    5555</tt>Scene graph text reference guide. 
    56 <br><tt><a href="../doc/doc++/osgGLUT/HIER.html">osgGLUT/</a>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 
    57 </tt>Simple GLUT based viewer base classes reference guide.</blockquote> 
     56<br><tt><a href="../doc/doc++/osgProducer/HIER.html">osgProducer/</a>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 
     57</tt>Simple Producer based viewer base classes reference guide.</blockquote> 
    5858 
    5959 
     
    6868<br><tt><a href="../include/osgText">include/osgText/</a>&nbsp; </tt>The 
    6969OSG text library header files. 
    70 <br><tt><a href="../include/osgGLUT">include/osgGLUT/</a>&nbsp; </tt>The OSG 
    71 GLUT utiltiy library header files.</blockquote> 
     70<br><tt><a href="../include/osgProducer">include/osgProducer/</a>&nbsp; </tt>The OSG 
     71Producer utiltiy library header files.</blockquote> 
    7272 
    7373 
     
    9696<br><tt>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 
    9797</tt>Contains true type font rendering classes. 
    98 <p><tt><a href="../src/osgGLUT">src/osgGLUT</a>&nbsp; </tt>The OSG GLUT library 
     98<p><tt><a href="../src/osgProducer">src/osgProducer</a>&nbsp; </tt>The OSG Producer library 
    9999source files. 
    100100<br><tt>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 
    101 </tt>Contains basic GLUT viewer base classes used by 
     101</tt>Contains basic Producer viewer base classes used by 
    102102<br><tt>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 
    103103</tt>demo programs to bring up window and provide keyboard 
     
    134134<br><tt>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; <a href="../src/osgPlugins/tiff">tiff/</a>&nbsp;&nbsp;&nbsp; 
    135135</tt>.tif TIFF image file format reader plugin.</tt> 
    136 <p><tt><a href="../src/Demos/">src/Demos/</a> <a href="../src/Demos/sgv">sgv/</a>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 
     136<p><tt><a href="../examples/">examples/</a> <a href="../examples/osgviewer">osgviewer/</a>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 
    137137</tt>A basic scene graph viewer for the OSG which is loads .osg files and 
    138138above formats. 
    139 <br><tt>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; <a href="../src/Demos/osgconv">osgconv/</a>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 
     139<br><tt>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; <a href="../examples/osgconv">osgconv/</a>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 
    140140</tt>A program which reads input files into a single scene graph and outputs 
    141141the results. 
    142 <br><tt>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; <a href="../src/Demos/hangglide/">hangglide/</a>&nbsp;&nbsp;&nbsp;&nbsp; 
     142<br><tt>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; <a href="../examples/osghangglide/">osghangglide/</a>&nbsp;&nbsp;&nbsp;&nbsp; 
    143143</tt>A program which of creates a flying site and allows users to fly over 
    144144the scene. 
    145 <br><tt>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; <a href="../src/Demos/osgtexture">osgtexture/</a>&nbsp;&nbsp;&nbsp; 
    146 </tt>A simple program which demonstrates how to use various textures modes. 
    147 <br><tt>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; <a href="../src/Demos/osgcube/">osgcube/</a>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 
    148 </tt>A basic animation of an oscillating cube. 
    149 <br><tt>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; <a href="../src/Demos/osgreflect/">osgreflect/</a>&nbsp;&nbsp;&nbsp; 
     145<br><tt>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; <a href="../examples/osgtexture1D">osgtexture1D/</a>&nbsp;&nbsp;&nbsp; 
     146</tt>A simple program which demonstrates how to use 1D textures. 
     147<br><tt>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; <a href="../examples/osgtexture2D">osgtexture2D/</a>&nbsp;&nbsp;&nbsp; 
     148</tt>A simple program which demonstrates how to use 2D textures . 
     149<br><tt>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; <a href="../examples/osgtexture3D">osgtexture3D/</a>&nbsp;&nbsp;&nbsp; 
     150</tt>A simple program which demonstrates how to use 3D textures. 
     151<br><tt>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; <a href="../examples/osgreflect/">osgreflect/</a>&nbsp;&nbsp;&nbsp; 
    150152</tt>A demonstration of multi-pass stencil buffer based planar reflections. 
    151 <br><tt>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; <a href="../src/Demos/osgimpostor/">osgimpostor/</a>&nbsp;&nbsp; 
     153<br><tt>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; <a href="../examples/osgimpostor/">osgimpostor/</a>&nbsp;&nbsp; 
    152154</tt>A basic demo to show how to use the osg::Impostor node. 
    153 <br><tt>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; <a href="../src/Demos/osgviews/">osgviews/</a>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 
     155<br><tt>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; <a href="../examples/oosgwindows/">osgwindows/</a>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 
    154156</tt>A demo of multiple views of the same or multiple scenes. 
    155 <br><tt>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; <a href="../src/Demos/osgtext/">osgtext/</a>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 
     157<br><tt>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; <a href="../examples/osgtext/">osgtext/</a>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 
    156158</tt>A demo of true type fonts support provided by osgText. 
    157159</blockquote> 
     
    160162</tt>The local repository for the OSG library and plugins (files to be 
    161163installed in /usr/lib/ or<tt> </tt>/usr/local/lib) 
    162 <p><tt><a href="../lib/osgPlugins/">lib/osgPlugins/</a>&nbsp; </tt>The local 
    163 repository for the OSG plugins (files to be installed in /usr/lib/osgPlugins 
    164 or<tt> </tt>/usr/local/lib/osgPlugins) 
    165164<p><tt><a href="../bin/">bin/</a>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 
    166165</tt>The local repository for the OSG binary files (files to be installed 
  • OpenSceneGraph/trunk/doc/data.html

    r1300 r1862  
    1616    <td><a href="install.html">Install</a>  </td> 
    1717    <td><a href="dependencies.html">Dependencies</a>  </td> 
    18     <td><a href="demos.html">Demos</a>  </td> 
     18    <td><a href="examples.html">examples</a>  </td> 
    1919    <td><a href="data.html">Data</a>  </td> 
    20     <td><a href="sgv.html">Viewer</a>  </td> 
     20    <td><a href="osgviewer.html">Viewer</a>  </td> 
    2121    <td><a href="stereo.html">Stereo</a>  </td> 
    2222    <td><a href="plan.html">Plan</a>  </td> 
  • OpenSceneGraph/trunk/doc/dependencies.html

    r659 r1862  
    2020<td><a href="dependencies.html">Dependencies</a></td> 
    2121 
    22 <td><a href="demos.html">Demos</a></td> 
     22<td><a href="examples.html">examples</a></td> 
    2323 
    2424<td><a href="data.html">Data</a></td> 
    2525 
    26 <td><a href="sgv.html">Viewer</a></td> 
     26<td><a href="osgviewer.html">Viewer</a></td> 
    2727 
    2828<td><a href="stereo.html">Stereo</a></td> 
     
    4040are only dependent upon OpenGL and Standard C++ so should compile straight 
    4141out of the box on most systems. To run the demos one will also need to 
    42 compile osgGLUT which adds the dependency of GLUT, and if true type text 
     42compile osgProducer which adds the dependency of Producer, and if true type text 
    4343is required then the freetype library will be required. The plugins which 
    4444are used to read and write various file formats have their own sets of 
     
    6868 
    6969<li> 
    70 GLUT include, lib and dll.</li> 
     70Producer include, lib and dll.</li> 
    7171 
    72 <ul><i><a href="http://www.openscenegraph.org/download/dependencies/OsgWin32Glut.zip">http://www.openscenegraph.org/download/dependencies/OsgWin32Glut.zip</a></i></ul> 
     72<ul><i><a href="http://www.openscenegraph.org/download/dependencies/OsgWin32Producer.zip">http://www.openscenegraph.org/download/dependencies/OsgWin32Producer.zip</a></i></ul> 
    7373</ul> 
    7474 
     
    8585 
    8686<li> 
    87 src/osgGLUT - The osgGLUT library depends upon, you guessed it, glut...</li> 
     87src/osgProducer - The osgProducer library depends upon, you guessed it, Producer...</li> 
    8888 
    89 <ul><i><a href="http://www.opengl.org/developers/documentation/glut/index.html">http://www.opengl.org/developers/documentation/glut/index.html</a></i></ul> 
     89<ul><i><a href="http://www.opengl.org/developers/documentation/Producer/index.html">http://www.opengl.org/developers/documentation/Producer/index.html</a></i></ul> 
    9090</ul> 
    9191 
  • OpenSceneGraph/trunk/doc/documentation.html

    r1569 r1862  
    1 <!doctype html public "-//w3c//dtd html 4.0 transitional//en"> 
     1d<!doctype html public "-//w3c//dtd html 4.0 transitional//en"> 
    22<html> 
    33<head> 
     
    1717    <td><a href="install.html">Install</a>  </td> 
    1818    <td><a href="dependencies.html">Dependencies</a>  </td> 
    19     <td><a href="demos.html">Demos</a>  </td> 
     19    <td><a href="examples.html">examples</a>  </td> 
    2020    <td><a href="data.html">Data</a>  </td> 
    21     <td><a href="sgv.html">Viewer</a>  </td> 
     21    <td><a href="osgviewer.html">Viewer</a>  </td> 
    2222    <td><a href="stereo.html">Stereo</a>  </td> 
    2323    <td><a href="plan.html">Plan</a>  </td> 
     
    4747<br><a href="doc++/osgGA/HIER.html">osgGA/</a>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 
    4848scene graph gui abstraction reference guide. 
    49 <br><a href="doc++/osgGLUT/HIER.html">osgGLUT/</a>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 
    50 simple GLUT based viewer base classes reference guide.</blockquote> 
     49<br><a href="doc++/osgProducer/HIER.html">osgProducer/</a>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 
     50simple Producer based viewer base classes reference guide.</blockquote> 
    5151<p>Doxygen-generated tarballs are available for <a href="http://www.openscenegraph.org/download/dox/">download</a> from the website</p> 
    5252<p><u>UML Diagrams</u> 
  • OpenSceneGraph/trunk/doc/index.html

    r659 r1862  
    2020<td><a href="dependencies.html">Dependencies</a></td> 
    2121 
    22 <td><a href="demos.html">Demos</a></td> 
     22<td><a href="examples.html">examples</a></td> 
    2323 
    2424<td><a href="data.html">Data</a></td> 
    2525 
    26 <td><a href="sgv.html">Viewer</a></td> 
     26<td><a href="osgviewer.html">Viewer</a></td> 
    2727 
    2828<td><a href="stereo.html">Stereo</a></td> 
     
    6565 
    6666<tr> 
    67 <td><a href="demos.html">Demos</a></td> 
     67<td><a href="examples.html">examples</a></td> 
    6868 
    6969<td>Thumbnails and info on all the demo applications which come with this 
     
    7979 
    8080<tr> 
    81 <td><a href="sgv.html">Viewer</a></td> 
     81<td><a href="osgviewer.html">Viewer</a></td> 
    8282 
    83 <td>List of key bindings support by the osgGLUT::Viewer and hence sgv and 
     83<td>List of key bindings support by the osgProducer::Viewer and hence osgviewer and 
    8484the rest of demos.</td> 
    8585</tr> 
  • OpenSceneGraph/trunk/doc/install.html

    r1127 r1862  
    2020<td><a href="dependencies.html">Dependencies</a></td> 
    2121 
    22 <td><a href="demos.html">Demos</a></td> 
     22<td><a href="examples.html">examples</a></td> 
    2323 
    2424<td><a href="data.html">Data</a></td> 
    2525 
    26 <td><a href="sgv.html">Viewer</a></td> 
     26<td><a href="osgviewer.html">Viewer</a></td> 
    2727 
    2828<td><a href="stereo.html">Stereo</a></td> 
     
    3838The scene graph depends upon Standard C++, STL and OpenGL so you need a 
    3939C++ compiler up to the task and OpenGL or Mesa installed. The viewer depends 
    40 upon GLUT which you'll need to download and install from the GLUT website. 
     40upon Producer which you'll need to download and install from the Producer website. 
    4141The OSG has it own native ascii file format, and .rgb image reader inbuilt 
    4242which allows you read the example data with any dependencies other than 
     
    4545support of true type fonts, however it is not essential to the core library, 
    4646so you can comment it out from compilation by modifying the src/Makefile, 
    47 and src/Demos/Makefile. I you wish to use fonts then you can download freetype 
     47and examples/Makefile. I you wish to use fonts then you can download freetype 
    4848from www.freetype.org. The osgText library also requires an up to date 
    4949GLU implementation which supports GLU1.2 tessellation routines. If you 
     
    126126</ol> 
    127127<p>The OSG is composed of a number of scene graph libraries (with Core in 
    128 front of the project names), executables (with Demos in front of the project 
     128front of the project names), executables (with examples in front of the project 
    129129names), and plugins which read and write 3D data formats and 2D image formats 
    130130(with osgPlugins in front of the project names). 
    131 To get the OSG running you'll need at least to compile Core osg,osgUtil,osgDB,osgGLUT, 
    132 osgPlugin dot_osg and Demo sgv. The rest of the libraries and executables 
     131To get the OSG running you'll need at least to compile Core osg,osgUtil,osgDB,osgProducer, 
     132osgPlugin dot_osg and Demo osgviewer. The rest of the libraries and executables 
    133133are optional and can be compiled if you need them, however for simplicity 
    134134I would recommend doing a batch build of all the libraries and executables 
     
    136136formats may not compile due to dependencies on other libraries (such as 
    137137libpng), you can ignore these compilation errors unless you need to load 
    138 the related file types. To help the compilation the plugins, osgGLUT and 
     138the related file types. To help the compilation the plugins, osgProducer and 
    139139osgText one can download .zip archive will all the dependencies in it. 
    140140Further details on this .zip file can be found in <i><a href="dependencies.html">dependencies.html</a></i> 
     
    310310installed the Developer tools from the CD that comes 
    311311for free with OS X. This gives you compilers, headers, frameworks - stuff 
    312 like GLUT and Carbon for developers. Get those here: 
     312like Producer and Carbon for developers. Get those here: 
    313313 
    314314<ul> 
  • OpenSceneGraph/trunk/doc/introduction.html

    r945 r1862  
    2020<td><a href="dependencies.html">Dependencies</a></td> 
    2121 
    22 <td><a href="demos.html">Demos</a></td> 
     22<td><a href="examples.html">examples</a></td> 
    2323 
    2424<td><a href="data.html">Data</a></td> 
    2525 
    26 <td><a href="sgv.html">Viewer</a></td> 
     26<td><a href="osgviewer.html">Viewer</a></td> 
    2727 
    2828<td><a href="stereo.html">Stereo</a></td> 
     
    151151Solaris! Being completely windowing system independent makes it easy for 
    152152users to add their own window-specific libraries and applications on top. 
    153 In the distribution there is already the osgGLUT library, and in the Bazaar 
     153In the distribution there is already the osgProducer library, and in the Bazaar 
    154154found at openscenegrph.org/download/ one can find examples of applications 
    155155written on top of Qt, MFC, WxWindows and SDL. Users have also integrated it 
     
    210210instructions for how to get the OpenSceneGraph compiling and installed 
    211211on your system. You may also need to download libraries that parts of the 
    212 OpenSceneGraph depend upon, such as glut. Check the <a href="dependencies.html">dependencies</a> 
     212OpenSceneGraph depend upon, such as Producer. Check the <a href="dependencies.html">dependencies</a> 
    213213list for further details. 
    214 <p>For full instructions of how to run the demos read the <a href="demos.html">demos</a> 
     214<p>For full instructions of how to run the demos read the <a href="examples.html">demos</a> 
    215215page. 
    216216<br> 
     
    219219<u>Learning how to use the OpenSceneGraph</u></h3> 
    220220The OpenSceneGraph distribution comes with a reference guide for each of 
    221 the component libraries - osg, osgDB, osgUtil, osgText, osgParticle and osgGLUT, a set 
    222 of demos - the source of which can be found in src/Demos. For questions 
     221the component libraries - osg, osgDB, osgUtil, osgText, osgParticle and osgProducer, a set 
     222of demos - the source of which can be found in examples. For questions 
    223223or help which can't be easily be answered by the reference guide and demo 
    224224source, one should join the mailing list (details below). There are also 
  • OpenSceneGraph/trunk/doc/plan.html

    r1409 r1862  
    2020<td><a href="dependencies.html">Dependencies</a></td> 
    2121 
    22 <td><a href="demos.html">Demos</a></td> 
     22<td><a href="examples.html">examples</a></td> 
    2323 
    2424<td><a href="data.html">Data</a></td> 
    2525 
    26 <td><a href="sgv.html">Viewer</a></td> 
     26<td><a href="osgviewer.html">Viewer</a></td> 
    2727 
    2828<td><a href="stereo.html">Stereo</a></td> 
     
    6262 
    6363<li> 
    64 Replace osgGLUT with Open Producer for the demos.  Open Producer is a much cleaner and more scalable 
    65 windowing API. Move osgGLUT out of the distribution and into the bazaar.</li> 
     64Replace osgProducer with Open Producer for the demos.  Open Producer is a much cleaner and more scalable 
     65windowing API. Move osgProducer out of the distribution and into the bazaar.</li> 
    6666 
    6767<li> 
  • OpenSceneGraph/trunk/doc/stereo.html

    r1159 r1862  
    2020<td><a href="dependencies.html">Dependencies</a></td> 
    2121 
    22 <td><a href="demos.html">Demos</a></td> 
     22<td><a href="examples.html">examples</a></td> 
    2323 
    2424<td><a href="data.html">Data</a></td> 
    2525 
    26 <td><a href="sgv.html">Viewer</a></td> 
     26<td><a href="osgviewer.html">Viewer</a></td> 
    2727 
    2828<td><a href="stereo.html">Stereo</a></td> 
     
    4444be required, the support is handled transparently inside osgUtil::SceneView's 
    4545handling of rendering. It is a simple as: 
    46 <br><b>&nbsp;&nbsp;&nbsp; sgv -stereo cow.osg</b> 
     46<br><b>&nbsp;&nbsp;&nbsp; osgviewer --stereo cow.osg</b> 
    4747<p>If the user is planning to use head tracked stereo, or a cave then it 
    4848is currently recommend to set it up via a VR toolkit such as VRjuggler, 
     
    247247Examples:</h3> 
    248248To invoke stereo from the comandline: 
    249 <br><b>&nbsp;&nbsp;&nbsp; sgv -stereo cow.osg</b> 
     249<br><b>&nbsp;&nbsp;&nbsp; osgviewer -stereo cow.osg</b> 
    250250<p>To invoke quad buffered stereo from the commandline: 
    251 <br><b>&nbsp;&nbsp;&nbsp; sgv -stereo QUAD_BUFFER cow.osg</b> 
     251<br><b>&nbsp;&nbsp;&nbsp; osgviewer -stereo QUAD_BUFFER cow.osg</b> 
    252252<p>To force all apps to start up in quad buffered stereo (if system supports 
    253253it) 
    254254<br><b>&nbsp;&nbsp;&nbsp; export OSG_STEREO=ON</b> 
    255255<br><b>&nbsp;&nbsp;&nbsp; export OSG_STEREO_MODE=QUAD_BUFFER</b> 
    256 <br><b>&nbsp;&nbsp;&nbsp; sgv cow.osg</b> 
     256<br><b>&nbsp;&nbsp;&nbsp; osgviewer cow.osg</b> 
    257257<p>To set quad buffered stereo to the default, but use the commandline 
    258258to switch stereo on: 
    259259<br><b>&nbsp;&nbsp;&nbsp; export OSG_STEREO=OFF</b> 
    260260<br><b>&nbsp;&nbsp;&nbsp; export OSG_STEREO_MODE=QUAD_BUFFER</b> 
    261 <br><b>&nbsp;&nbsp;&nbsp; sgv -stereo cow.osg</b> 
     261<br><b>&nbsp;&nbsp;&nbsp; osgviewer -stereo cow.osg</b> 
    262262<p> 
    263263<hr> 
     
    285285Camera Manipulator Modes:</h3> 
    286286There are three osgUtil::CameraManipulator's which come with osgUtil, which 
    287 operate as a Trackball, Drive and Flight modes of interaction (see sgv.html 
     287operate as a Trackball, Drive and Flight modes of interaction (see osgviewer.html 
    288288for how to invoke them in the scene graph viewer). The osgUtil::Trackball 
    289289Manipulator automatically scales the fusion distance to that which will