Changeset 1862 for OpenSceneGraph/trunk/doc/stereo.html
- Timestamp:
- 04/11/03 12:37:31 (10 years ago)
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OpenSceneGraph/trunk/doc/stereo.html (modified) (4 diffs)
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OpenSceneGraph/trunk/doc/stereo.html
r1159 r1862 20 20 <td><a href="dependencies.html">Dependencies</a></td> 21 21 22 <td><a href=" demos.html">Demos</a></td>22 <td><a href="examples.html">examples</a></td> 23 23 24 24 <td><a href="data.html">Data</a></td> 25 25 26 <td><a href=" sgv.html">Viewer</a></td>26 <td><a href="osgviewer.html">Viewer</a></td> 27 27 28 28 <td><a href="stereo.html">Stereo</a></td> … … 44 44 be required, the support is handled transparently inside osgUtil::SceneView's 45 45 handling of rendering. It is a simple as: 46 <br><b> sgv-stereo cow.osg</b>46 <br><b> osgviewer --stereo cow.osg</b> 47 47 <p>If the user is planning to use head tracked stereo, or a cave then it 48 48 is currently recommend to set it up via a VR toolkit such as VRjuggler, … … 247 247 Examples:</h3> 248 248 To invoke stereo from the comandline: 249 <br><b> sgv-stereo cow.osg</b>249 <br><b> osgviewer -stereo cow.osg</b> 250 250 <p>To invoke quad buffered stereo from the commandline: 251 <br><b> sgv-stereo QUAD_BUFFER cow.osg</b>251 <br><b> osgviewer -stereo QUAD_BUFFER cow.osg</b> 252 252 <p>To force all apps to start up in quad buffered stereo (if system supports 253 253 it) 254 254 <br><b> export OSG_STEREO=ON</b> 255 255 <br><b> export OSG_STEREO_MODE=QUAD_BUFFER</b> 256 <br><b> sgvcow.osg</b>256 <br><b> osgviewer cow.osg</b> 257 257 <p>To set quad buffered stereo to the default, but use the commandline 258 258 to switch stereo on: 259 259 <br><b> export OSG_STEREO=OFF</b> 260 260 <br><b> export OSG_STEREO_MODE=QUAD_BUFFER</b> 261 <br><b> sgv-stereo cow.osg</b>261 <br><b> osgviewer -stereo cow.osg</b> 262 262 <p> 263 263 <hr> … … 285 285 Camera Manipulator Modes:</h3> 286 286 There are three osgUtil::CameraManipulator's which come with osgUtil, which 287 operate as a Trackball, Drive and Flight modes of interaction (see sgv.html287 operate as a Trackball, Drive and Flight modes of interaction (see osgviewer.html 288 288 for how to invoke them in the scene graph viewer). The osgUtil::Trackball 289 289 Manipulator automatically scales the fusion distance to that which will
