Show
Ignore:
Timestamp:
04/13/03 15:26:41 (12 years ago)
Author:
robert
Message:

Added Geoff Michel's osgpick and osgUtil::PickVisitor? code.

Files:
1 modified

Legend:

Unmodified
Added
Removed
  • OpenSceneGraph/trunk/doc/install.html

    r1862 r1868  
    3737<u>Compiling and installing the OpenSceneGraph</u></h2> 
    3838The scene graph depends upon Standard C++, STL and OpenGL so you need a 
    39 C++ compiler up to the task and OpenGL or Mesa installed. The viewer depends 
    40 upon Producer which you'll need to download and install from the Producer website. 
    41 The OSG has it own native ascii file format, and .rgb image reader inbuilt 
     39C++ compiler up to the task and OpenGL or Mesa installed. The example applications depend 
     40upon Open Producer which you'll need to download and install from the Producer website. 
     41The OSG has it own native ascii file format, and .rgb image reader 
    4242which allows you read the example data with any dependencies other than 
    4343C++, STL and OpenGL. 
    44 <p>The osgText library adds the dependency of the freetype library for 
    45 support of true type fonts, however it is not essential to the core library, 
    46 so you can comment it out from compilation by modifying the src/Makefile, 
    47 and examples/Makefile. I you wish to use fonts then you can download freetype 
    48 from www.freetype.org. The osgText library also requires an up to date 
    49 GLU implementation which supports GLU1.2 tessellation routines. If you 
    50 your current GLU is out of date you'll need to download the latest, for 
    51 instance the sgi's sample implementation for GLU from the www.opengl.org 
    52 website. 
    5344<p>The OSG also has a set of plug-ins which support non-native 3d database 
    5445and image formats, several have no dependencies on external libraries (flt,3ds,obj,