- Timestamp:
- 08/02/04 14:19:50 (9 years ago)
- Files:
-
- 1 modified
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OpenSceneGraph/trunk/examples/osgprerender/osgprerender.cpp
r1844 r3214 101 101 // currently ignore lights in the scene graph itself.. 102 102 // will do later. 103 osgUtil::RenderStage* previous_stage = cv.getCurrentRenderBin()-> _stage;103 osgUtil::RenderStage* previous_stage = cv.getCurrentRenderBin()->getStage(); 104 104 105 105 // set up the background color and clear mask. … … 160 160 cv.setCurrentRenderBin(previousRenderBin); 161 161 162 if (rtts-> _renderGraphList.size()==0 && rtts->_bins.size()==0)162 if (rtts->getRenderGraphList().size()==0 && rtts->getRenderBinList().size()==0) 163 163 { 164 164 // getting to this point means that all the subgraph has been … … 189 189 // and the render to texture stage to the current stages 190 190 // dependancy list. 191 cv.getCurrentRenderBin()-> _stage->addToDependencyList(rtts.get());191 cv.getCurrentRenderBin()->getStage()->addToDependencyList(rtts.get()); 192 192 193 193 // if one exist attach texture to the RenderToTextureStage.
