Changeset 3235
- Timestamp:
- 08/05/04 12:01:32 (9 years ago)
- Location:
- OpenSceneGraph/trunk
- Files:
-
- 3 modified
-
include/osgProducer/OsgCameraGroup (modified) (2 diffs)
-
src/osgProducer/OsgCameraGroup.cpp (modified) (4 diffs)
-
src/osgProducer/OsgSceneHandler.cpp (modified) (1 diff)
Legend:
- Unmodified
- Added
- Removed
-
OpenSceneGraph/trunk/include/osgProducer/OsgCameraGroup
r3212 r3235 106 106 107 107 108 void setBackgroundColor( const osg::Vec4& backgroundColor ); 109 110 osg::Vec4& getBackgroundColor() { return _background_color; } 111 112 const osg::Vec4& getBackgroundColor() const { return _background_color; } 108 #ifdef USE_DEPRECATED_API 109 void setBackgroundColor( const osg::Vec4& backgroundColor) { setClearColor(backgroundColor); } 110 111 const osg::Vec4& getBackgroundColor() const { return getClearColor(); } 112 #endif 113 114 void setClearColor( const osg::Vec4& clearColor ); 115 116 const osg::Vec4& getClearColor() const; 113 117 114 118 … … 185 189 186 190 osg::ref_ptr<osg::StateSet> _global_stateset; 187 osg::Vec4 _ background_color;191 osg::Vec4 _clear_color; 188 192 float _LODScale; 189 193 -
OpenSceneGraph/trunk/src/osgProducer/OsgCameraGroup.cpp
r3220 r3235 213 213 _scene_data = NULL; 214 214 _global_stateset = NULL; 215 _ background_color.set( 0.2f, 0.2f, 0.4f, 1.0f );215 _clear_color.set( 0.2f, 0.2f, 0.4f, 1.0f ); 216 216 _LODScale = 1.0f; 217 217 … … 296 296 sv->setFrameStamp( _frameStamp.get() ); 297 297 sv->setGlobalStateSet( _global_stateset.get() ); 298 sv->setClearColor( _background_color );299 298 sv->setLODScale( _LODScale ); 300 299 sv->setFusionDistance( _fusionDistanceMode, _fusionDistanceValue ); … … 316 315 } 317 316 318 void OsgCameraGroup::setBackgroundColor( const osg::Vec4& backgroundColor ) 319 { 320 _background_color = backgroundColor; 321 setUpSceneViewsWithData(); 317 void OsgCameraGroup::setClearColor( const osg::Vec4& clearColor ) 318 { 319 _clear_color = clearColor; 320 for(unsigned int i=0;i<getNumberOfCameras();++i) 321 { 322 Producer::Camera *cam = _cfg->getCamera(i); 323 cam->setClearColor(_clear_color[0],_clear_color[1],_clear_color[2],_clear_color[3]); 324 } 325 } 326 327 const osg::Vec4& OsgCameraGroup::getClearColor() const 328 { 329 return _clear_color; 322 330 } 323 331 … … 424 432 Producer::Camera *cam = _cfg->getCamera(i); 425 433 Producer::RenderSurface* rs = cam->getRenderSurface(); 434 435 cam->setClearColor(_clear_color[0],_clear_color[1],_clear_color[2],_clear_color[3]); 426 436 427 437 // create the scene handler. -
OpenSceneGraph/trunk/src/osgProducer/OsgSceneHandler.cpp
r2047 r3235 55 55 _sceneView->setViewport( x, y, w, h ); 56 56 57 osg::Vec4 clear_color; 58 cam.getClearColor(clear_color[0],clear_color[1],clear_color[2],clear_color[3]); 59 _sceneView->setClearColor(clear_color); 60 57 61 _sceneView->cull(); 58 62 }
