- Timestamp:
- 08/30/04 12:03:18 (9 years ago)
- Files:
-
- 1 modified
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OpenSceneGraph/trunk/examples/osgsimulation/osgsimulation.cpp
r3205 r3340 19 19 #include <osgParticle/ParticleSystemUpdater> 20 20 21 #include <osgGA/ TrackerManipulator>21 #include <osgGA/NodeTrackerManipulator> 22 22 23 23 // for the grid data.. … … 332 332 if (!fnnv._foundNodes.empty()) 333 333 { 334 osgGA:: TrackerManipulator* tm = new osgGA::TrackerManipulator;334 osgGA::NodeTrackerManipulator* tm = new osgGA::NodeTrackerManipulator; 335 335 tm->setTrackNode(fnnv._foundNodes[0].get()); 336 336
