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Timestamp:
10/24/04 22:04:00 (10 years ago)
Author:
robert
Message:

Changed ABSOLUTE and RELATIVE to ABSOLUTE_RF and RELATIVE_RF to avoid stooppid Win32 #define

Files:
1 modified

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  • OpenSceneGraph/trunk/examples/osgdistortion/osgdistortion.cpp

    r3516 r3528  
    145145    // create the hud. 
    146146    osg::MatrixTransform* modelview_abs = new osg::MatrixTransform; 
    147     modelview_abs->setReferenceFrame(osg::Transform::ABSOLUTE); 
     147    modelview_abs->setReferenceFrame(osg::Transform::ABSOLUTE_RF); 
    148148    modelview_abs->setMatrix(osg::Matrix::identity()); 
    149149    modelview_abs->addChild(geode);