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Timestamp:
10/24/04 22:04:00 (9 years ago)
Author:
robert
Message:

Changed ABSOLUTE and RELATIVE to ABSOLUTE_RF and RELATIVE_RF to avoid stooppid Win32 #define

Files:
1 modified

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  • OpenSceneGraph/trunk/examples/osgparticle/osgparticle.cpp

    r3516 r3528  
    4848        void beginOperate(osgParticle::Program *prg) 
    4949        { 
    50                 // we have to check whether the reference frame is relative to parents 
     50                // we have to check whether the reference frame is RELATIVE_RF to parents 
    5151                // or it's absolute; in the first case, we must transform the vectors 
    5252                // from local to world space. 
    53                 if (prg->getReferenceFrame() == osgParticle::Program::RELATIVE) { 
     53                if (prg->getReferenceFrame() == osgParticle::Program::RELATIVE_RF) { 
    5454                        // transform the center point (full transformation) 
    5555                        xf_center_ = prg->transformLocalToWorld(center_);