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Timestamp:
10/24/04 22:04:00 (9 years ago)
Author:
robert
Message:

Changed ABSOLUTE and RELATIVE to ABSOLUTE_RF and RELATIVE_RF to avoid stooppid Win32 #define

Files:
1 modified

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  • OpenSceneGraph/trunk/examples/osgscalarbar/osgscalarbar.cpp

    r3516 r3528  
    8585 
    8686    osg::MatrixTransform * modelview = new osg::MatrixTransform; 
    87     modelview->setReferenceFrame(osg::Transform::ABSOLUTE); 
     87    modelview->setReferenceFrame(osg::Transform::ABSOLUTE_RF); 
    8888    osg::Matrixd matrix(osg::Matrixd::scale(1000,1000,1000) * osg::Matrixd::translate(120,10,0)); // I've played with these values a lot and it seems to work, but I have no idea why 
    8989    modelview->setMatrix(matrix);