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Timestamp:
04/20/05 21:53:07 (9 years ago)
Author:
robert
Message:

Small tweaks

Files:
1 modified

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  • OpenSceneGraph/trunk/examples/osgcatch/osgcatch.cpp

    r4026 r4071  
    698698    _group = new osg::Group; 
    699699 
    700 #if 1 
    701700    std::string player_one = "Catch/girl.png";  
    702701    std::string player_two = "Catch/boy.png";  
    703 #else 
    704     std::string player_one = "Catch/gwen.png";  
    705     std::string player_two = "Catch/caitlin.png";  
    706 #endif     
     702 
    707703    _player1.setCharacter(player_one,"girl", _originBaseLine + osg::Vec3(0.0f,-1.0f,0.0f), _widthBaseLine, 0.4f); 
    708704    _player1.setLives(player_one,_originBaseLine+osg::Vec3(0.0f,-0.5f,0.0f), osg::Vec3(0.0f,0.0f,100.0f),3); 
     
    833829    osg::ref_ptr<osg::Node> rootNode = seh->createScene(); 
    834830 
    835     osgDB::writeNodeFile(*rootNode,"test.osg"); 
     831    //osgDB::writeNodeFile(*rootNode,"test.osg"); 
    836832 
    837833    // set the scene to render