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Timestamp:
05/25/05 18:42:36 (9 years ago)
Author:
robert
Message:

Renamed ExplosionDebriEffect? to ExplosionDebrisEffect?

Files:
1 modified

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  • OpenSceneGraph/trunk/examples/osgparticleeffects/osgparticleeffects.cpp

    r4175 r4301  
    1515 
    1616#include <osgParticle/ExplosionEffect> 
    17 #include <osgParticle/ExplosionDebriEffect> 
     17#include <osgParticle/ExplosionDebrisEffect> 
    1818#include <osgParticle/SmokeEffect> 
    1919#include <osgParticle/FireEffect> 
     
    184184 
    185185        osgParticle::ExplosionEffect* explosion = new osgParticle::ExplosionEffect(position, 10.0f); 
    186         osgParticle::ExplosionDebriEffect* explosionDebri = new osgParticle::ExplosionDebriEffect(position, 10.0f); 
     186        osgParticle::ExplosionDebrisEffect* explosionDebri = new osgParticle::ExplosionDebrisEffect(position, 10.0f); 
    187187        osgParticle::SmokeEffect* smoke = new osgParticle::SmokeEffect(position, 10.0f); 
    188188        osgParticle::FireEffect* fire = new osgParticle::FireEffect(position, 10.0f); 
     
    204204 
    205205        osgParticle::ExplosionEffect* explosion = new osgParticle::ExplosionEffect(position, 1.0f); 
    206         osgParticle::ExplosionDebriEffect* explosionDebri = new osgParticle::ExplosionDebriEffect(position, 1.0f); 
     206        osgParticle::ExplosionDebrisEffect* explosionDebri = new osgParticle::ExplosionDebrisEffect(position, 1.0f); 
    207207        osgParticle::SmokeEffect* smoke = new osgParticle::SmokeEffect(position, 1.0f); 
    208208        osgParticle::FireEffect* fire = new osgParticle::FireEffect(position, 1.0f); 
     
    276276 
    277277            osgParticle::ExplosionEffect* explosion = new osgParticle::ExplosionEffect(position, scale, intensity); 
    278             osgParticle::ExplosionDebriEffect* explosionDebri = new osgParticle::ExplosionDebriEffect(position, scale, intensity); 
     278            osgParticle::ExplosionDebrisEffect* explosionDebri = new osgParticle::ExplosionDebrisEffect(position, scale, intensity); 
    279279            osgParticle::SmokeEffect* smoke = new osgParticle::SmokeEffect(position, scale, intensity); 
    280280            osgParticle::FireEffect* fire = new osgParticle::FireEffect(position, scale, intensity);