- Timestamp:
- 07/19/05 18:30:55 (8 years ago)
- Files:
-
- 1 modified
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OpenSceneGraph/trunk/examples/osgprerender/osgprerender.cpp
r4386 r4395 214 214 // set view 215 215 camera->setReferenceFrame(osg::Transform::ABSOLUTE_RF); 216 camera->setViewMatrixAsLookAt(bs.center() +osg::Vec3(0.0f,2.0f,0.0f)*bs.radius(),bs.center(),osg::Vec3(0.0f,0.0f,1.0f));216 camera->setViewMatrixAsLookAt(bs.center()-osg::Vec3(0.0f,2.0f,0.0f)*bs.radius(),bs.center(),osg::Vec3(0.0f,0.0f,1.0f)); 217 217 218 218 // set viewport 219 219 camera->setViewport(0,0,tex_width,tex_height); 220 221 camera->getOrCreateStateSet()->setAttribute(camera->getViewport());222 220 223 221 // set the camera to render before the main camera.
