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Timestamp:
09/07/05 18:18:43 (9 years ago)
Author:
robert
Message:

Added support for cullable state, that uses a polytope to define the extents
of objects that will be influenced by it.

Files:
1 modified

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  • OpenSceneGraph/trunk/examples/osgsimulation/osgsimulation.cpp

    r4507 r4509  
    324324            // tell the overlay node to continously update its overlay texture 
    325325            // as we know we'll be tracking a moving target. 
    326             overlayNode->setContinousUpdate(true); 
     326            // overlayNode->setContinousUpdate(true); 
    327327        } 
    328328         
     
    331331        if (cessna) 
    332332        { 
    333             double s = 30000.0 / cessna->getBound().radius(); 
     333            double s = 600000.0 / cessna->getBound().radius(); 
    334334         
    335335            osg::MatrixTransform* scaler = new osg::MatrixTransform;