- Timestamp:
- 09/08/05 15:10:04 (8 years ago)
- Files:
-
- 1 modified
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OpenSceneGraph/trunk/examples/osgsimulation/osgsimulation.cpp
r4509 r4510 324 324 // tell the overlay node to continously update its overlay texture 325 325 // as we know we'll be tracking a moving target. 326 //overlayNode->setContinousUpdate(true);326 overlayNode->setContinousUpdate(true); 327 327 } 328 328
