- Timestamp:
- 09/29/05 11:36:51 (8 years ago)
- Files:
-
- 1 modified
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OpenSceneGraph/trunk/examples/osgdistortion/osgdistortion.cpp
r4395 r4553 59 59 60 60 // tell the camera to use OpenGL frame buffer object where supported. 61 camera->setRenderTargetImpl mentation(osg::CameraNode::FRAME_BUFFER_OBJECT);61 camera->setRenderTargetImplementation(osg::CameraNode::FRAME_BUFFER_OBJECT); 62 62 63 63 // attach the texture and use it as the color buffer. … … 158 158 159 159 // tell the camera to use OpenGL frame buffer object where supported. 160 camera->setRenderTargetImpl mentation(osg::CameraNode::FRAME_BUFFER_OBJECT);160 camera->setRenderTargetImplementation(osg::CameraNode::FRAME_BUFFER_OBJECT); 161 161 162 162 // attach the texture and use it as the color buffer.
