- Timestamp:
- 09/29/05 11:36:51 (8 years ago)
- Files:
-
- 1 modified
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OpenSceneGraph/trunk/examples/osgprerendercubemap/osgprerendercubemap.cpp
r4414 r4553 218 218 219 219 // tell the camera to use OpenGL frame buffer object where supported. 220 camera->setRenderTargetImpl mentation(renderImplementation);220 camera->setRenderTargetImplementation(renderImplementation); 221 221 222 222 // attach the texture and use it as the color buffer.
