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Timestamp:
11/10/05 20:32:37 (9 years ago)
Author:
robert
Message:

Fixes for dumb VS6.0 compiler

Files:
1 modified

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  • OpenSceneGraph/trunk/examples/osgmovie/osgmovie.cpp

    r4520 r4738  
    202202 
    203203 
    204 osg::Geometry* createTexturedQuadGeometry(const osg::Vec3& pos,float width,float height, osg::Image* image, bool useTextureRectangle) 
     204osg::Geometry* myCreateTexturedQuadGeometry(const osg::Vec3& pos,float width,float height, osg::Image* image, bool useTextureRectangle) 
    205205{ 
    206206    if (useTextureRectangle) 
     
    328328            if (image) 
    329329            { 
    330                 geode->addDrawable(createTexturedQuadGeometry(pos,image->s(),image->t(),image, useTextureRectangle)); 
     330                geode->addDrawable(myCreateTexturedQuadGeometry(pos,image->s(),image->t(),image, useTextureRectangle)); 
    331331                 
    332332                pos.z() += image->t()*1.5f;