- Timestamp:
- 02/23/06 13:39:31 (7 years ago)
- Files:
-
- 1 modified
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OpenSceneGraph/trunk/examples/osgsimulation/osgsimulation.cpp
r4805 r5007 332 332 // tell the overlay node to continously update its overlay texture 333 333 // as we know we'll be tracking a moving target. 334 overlayNode->setContin ousUpdate(true);334 overlayNode->setContinuousUpdate(true); 335 335 } 336 336
