- Timestamp:
- 08/02/06 21:55:03 (7 years ago)
- Files:
-
- 1 modified
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OpenSceneGraph/trunk/examples/osgbillboard/osgbillboard.cpp
r1844 r5381 222 222 } 223 223 224 // wait for all cull and draw threads to complete before exit.224 // wait for all cull and draw threads to complete. 225 225 viewer.sync(); 226 227 // run a clean up frame to delete all OpenGL objects. 228 viewer.cleanup_frame(); 229 230 // wait for all the clean up frame to complete. 231 viewer.sync(); 226 232 227 233 return 0;
