- Timestamp:
- 08/02/06 21:55:03 (7 years ago)
- Files:
-
- 1 modified
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OpenSceneGraph/trunk/examples/osgblendequation/osgblendequation.cpp
r4805 r5381 204 204 } 205 205 206 // wait for all cull and draw threads to complete before exit. 206 // wait for all cull and draw threads to complete. 207 viewer.sync(); 208 209 // run a clean up frame to delete all OpenGL objects. 210 viewer.cleanup_frame(); 211 212 // wait for all the clean up frame to complete. 207 213 viewer.sync(); 208 214
