- Timestamp:
- 08/02/06 21:55:03 (7 years ago)
- Files:
-
- 1 modified
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OpenSceneGraph/trunk/examples/osgdelaunay/osgdelaunay.cpp
r5328 r5381 1375 1375 } 1376 1376 1377 // wait for all cull and draw threads to complete before exit.1377 // wait for all cull and draw threads to complete. 1378 1378 viewer.sync(); 1379 1380 // run a clean up frame to delete all OpenGL objects. 1381 viewer.cleanup_frame(); 1382 1383 // wait for all the clean up frame to complete. 1384 viewer.sync(); 1379 1385 1380 1386 return 0;
