- Timestamp:
- 08/02/06 21:55:03 (7 years ago)
- Files:
-
- 1 modified
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OpenSceneGraph/trunk/examples/osgmultitexture/osgmultitexture.cpp
r4868 r5381 131 131 } 132 132 133 // wait for all cull and draw threads to complete before exit. 133 // wait for all cull and draw threads to complete. 134 viewer.sync(); 135 136 // run a clean up frame to delete all OpenGL objects. 137 viewer.cleanup_frame(); 138 139 // wait for all the clean up frame to complete. 134 140 viewer.sync(); 135 141
