- Timestamp:
- 08/02/06 21:55:03 (7 years ago)
- Files:
-
- 1 modified
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OpenSceneGraph/trunk/examples/osgtexture3D/osgtexture3D.cpp
r5340 r5381 289 289 } 290 290 291 292 // wait for all cull and draw threads to complete before exit. 291 // wait for all cull and draw threads to complete. 292 viewer.sync(); 293 294 // run a clean up frame to delete all OpenGL objects. 295 viewer.cleanup_frame(); 296 297 // wait for all the clean up frame to complete. 293 298 viewer.sync(); 294 299 }
