- Timestamp:
- 11/28/06 17:00:52 (7 years ago)
- Files:
-
- 1 modified
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OpenSceneGraph/trunk/examples/osgtexture3D/osgtexture3D.cpp
r5381 r5763 90 90 osg::TexGen* texgen = new osg::TexGen; 91 91 texgen->setMode(osg::TexGen::OBJECT_LINEAR); 92 texgen->setPlane(osg::TexGen::R, osg:: Vec4(0.0f,0.0f,0.0f,0.2f));92 texgen->setPlane(osg::TexGen::R, osg::Plane(0.0f,0.0f,0.0f,0.2f)); 93 93 94 94 // create the StateSet to store the texture data
