- Timestamp:
- 01/08/07 12:23:52 (6 years ago)
- Files:
-
- 1 modified
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OpenSceneGraph/trunk/examples/osggeometry/osggeometry.cpp
r5927 r5928 295 295 // note II, OpenGL polygons must be convex plan polygons, otherwise 296 296 // undefined results will occur. If you have concave polygons or ones 297 // that cross over themselves then use the osgUtil::Tessel ator to fix297 // that cross over themselves then use the osgUtil::Tessellator to fix 298 298 // the polygons into a set of valid polygons. 299 299 osg::Vec3 myCoords[] =
