- Timestamp:
- 01/25/07 13:02:51 (6 years ago)
- Files:
-
- 1 modified
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OpenSceneGraph/trunk/examples/osgprecipitation/osgprecipitation.cpp
r5954 r6051 33 33 osgParticle::PrecipitationEffect* pe = dynamic_cast<osgParticle::PrecipitationEffect*>(node); 34 34 35 float value = sin(nv->getFrameStamp()->get ReferenceTime());35 float value = sin(nv->getFrameStamp()->getSimulationTime()); 36 36 if (value<-0.5) 37 37 {
