- Timestamp:
- 01/25/07 13:02:51 (6 years ago)
- Files:
-
- 1 modified
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OpenSceneGraph/trunk/examples/osgshaderterrain/osgshaderterrain.cpp
r5971 r6051 131 131 // vertex shader using just Vec4 coefficients 132 132 char vertexShaderSource[] = 133 "uniform float osg_FrameTime;\n"134 133 "uniform sampler2D terrainTexture;\n" 135 134 "uniform vec3 terrainOrigin;\n"
