- Timestamp:
- 01/25/07 13:02:51 (6 years ago)
- Files:
-
- 1 modified
Legend:
- Unmodified
- Added
- Removed
-
OpenSceneGraph/trunk/examples/osgtexture1D/osgtexture1D.cpp
r5962 r6051 128 128 { 129 129 // we have an exisitng stateset, so lets animate it. 130 animateState(stateset,nv->getFrameStamp()->get ReferenceTime());130 animateState(stateset,nv->getFrameStamp()->getSimulationTime()); 131 131 } 132 132
