| | 282 | struct DrawCallback : public osg::Drawable::DrawCallback |
| | 283 | { |
| | 284 | |
| | 285 | DrawCallback() {} |
| | 286 | |
| | 287 | virtual void drawImplementation(osg::State& state,const osg::Drawable* drawable) const |
| | 288 | { |
| | 289 | osg::notify(osg::NOTICE)<<"I am here"<<std::endl; |
| | 290 | osg::notify(osg::NOTICE)<<" Projection matrix "<<state.getProjectionMatrix()<<std::endl; |
| | 291 | osg::notify(osg::NOTICE)<<" ModelView matrix "<<state.getModelViewMatrix()<<std::endl; |
| | 292 | |
| | 293 | drawable->drawImplementation(state); |
| | 294 | } |
| | 295 | }; |
| | 296 | |
| | 297 | |
| | 298 | void setDomeCorrection(osgViewer::Viewer& viewer, osg::ArgumentParser& /*arguments*/) |
| | 299 | { |
| | 300 | |
| | 301 | osg::GraphicsContext::WindowingSystemInterface* wsi = osg::GraphicsContext::getWindowingSystemInterface(); |
| | 302 | if (!wsi) |
| | 303 | { |
| | 304 | osg::notify(osg::NOTICE)<<"Error, no WindowSystemInterface available, cannot create windows."<<std::endl; |
| | 305 | return; |
| | 306 | } |
| | 307 | |
| | 308 | unsigned int width, height; |
| | 309 | wsi->getScreenResolution(osg::GraphicsContext::ScreenIdentifier(0), width, height); |
| | 310 | |
| | 311 | osg::ref_ptr<osg::GraphicsContext::Traits> traits = new osg::GraphicsContext::Traits; |
| | 312 | traits->x = 0; |
| | 313 | traits->y = 0; |
| | 314 | traits->width = width; |
| | 315 | traits->height = height; |
| | 316 | traits->windowDecoration = false; |
| | 317 | traits->doubleBuffer = true; |
| | 318 | traits->sharedContext = 0; |
| | 319 | |
| | 320 | osg::ref_ptr<osg::GraphicsContext> gc = osg::GraphicsContext::createGraphicsContext(traits.get()); |
| | 321 | if (!gc) |
| | 322 | { |
| | 323 | osg::notify(osg::NOTICE)<<"GraphicsWindow has not been created successfully."<<std::endl; |
| | 324 | return; |
| | 325 | } |
| | 326 | |
| | 327 | gc->setClearColor(osg::Vec4f(0.2f,0.2f,0.6f,1.0f)); |
| | 328 | gc->setClearMask(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
| | 329 | |
| | 330 | |
| | 331 | int center_x = width/2; |
| | 332 | int center_y = height/2; |
| | 333 | int camera_width = 256; |
| | 334 | int camera_height = 256; |
| | 335 | |
| | 336 | int tex_width = 256; |
| | 337 | int tex_height = 256; |
| | 338 | |
| | 339 | osg::TextureCubeMap* texture = new osg::TextureCubeMap; |
| | 340 | texture->setTextureSize(tex_width, tex_height); |
| | 341 | texture->setInternalFormat(GL_RGB); |
| | 342 | texture->setWrap(osg::Texture::WRAP_S, osg::Texture::CLAMP_TO_EDGE); |
| | 343 | texture->setWrap(osg::Texture::WRAP_T, osg::Texture::CLAMP_TO_EDGE); |
| | 344 | texture->setWrap(osg::Texture::WRAP_R, osg::Texture::CLAMP_TO_EDGE); |
| | 345 | texture->setFilter(osg::TextureCubeMap::MIN_FILTER,osg::TextureCubeMap::LINEAR); |
| | 346 | texture->setFilter(osg::TextureCubeMap::MAG_FILTER,osg::TextureCubeMap::LINEAR); |
| | 347 | |
| | 348 | // front face |
| | 349 | { |
| | 350 | osg::ref_ptr<osg::Camera> camera = new osg::Camera; |
| | 351 | camera->setName("Front face camera"); |
| | 352 | camera->setGraphicsContext(gc.get()); |
| | 353 | camera->setViewport(new osg::Viewport(center_x-camera_width/2, center_y, camera_width, camera_height)); |
| | 354 | GLenum buffer = traits->doubleBuffer ? GL_BACK : GL_FRONT; |
| | 355 | camera->setDrawBuffer(buffer); |
| | 356 | camera->setReadBuffer(buffer); |
| | 357 | |
| | 358 | // attach the texture and use it as the color buffer. |
| | 359 | camera->attach(osg::Camera::COLOR_BUFFER, texture, 0, osg::TextureCubeMap::POSITIVE_Z); |
| | 360 | |
| | 361 | viewer.addSlave(camera.get(), osg::Matrixd(), osg::Matrixd()); |
| | 362 | } |
| | 363 | |
| | 364 | // top face |
| | 365 | { |
| | 366 | osg::ref_ptr<osg::Camera> camera = new osg::Camera; |
| | 367 | camera->setName("Top face camera"); |
| | 368 | camera->setGraphicsContext(gc.get()); |
| | 369 | camera->setViewport(new osg::Viewport(center_x-camera_width/2, center_y+camera_height, camera_width, camera_height)); |
| | 370 | GLenum buffer = traits->doubleBuffer ? GL_BACK : GL_FRONT; |
| | 371 | camera->setDrawBuffer(buffer); |
| | 372 | camera->setReadBuffer(buffer); |
| | 373 | |
| | 374 | // attach the texture and use it as the color buffer. |
| | 375 | camera->attach(osg::Camera::COLOR_BUFFER, texture, 0, osg::TextureCubeMap::POSITIVE_Y); |
| | 376 | |
| | 377 | viewer.addSlave(camera.get(), osg::Matrixd(), osg::Matrixd::rotate(osg::inDegrees(-90.0f), 1.0,0.0,0.0)); |
| | 378 | } |
| | 379 | |
| | 380 | // left face |
| | 381 | { |
| | 382 | osg::ref_ptr<osg::Camera> camera = new osg::Camera; |
| | 383 | camera->setName("Left face camera"); |
| | 384 | camera->setGraphicsContext(gc.get()); |
| | 385 | camera->setViewport(new osg::Viewport(center_x-camera_width*3/2, center_y, camera_width, camera_height)); |
| | 386 | GLenum buffer = traits->doubleBuffer ? GL_BACK : GL_FRONT; |
| | 387 | camera->setDrawBuffer(buffer); |
| | 388 | camera->setReadBuffer(buffer); |
| | 389 | |
| | 390 | // attach the texture and use it as the color buffer. |
| | 391 | camera->attach(osg::Camera::COLOR_BUFFER, texture, 0, osg::TextureCubeMap::NEGATIVE_X); |
| | 392 | |
| | 393 | viewer.addSlave(camera.get(), osg::Matrixd(), osg::Matrixd::rotate(osg::inDegrees(-90.0f), 0.0,1.0,0.0)); |
| | 394 | } |
| | 395 | |
| | 396 | // right face |
| | 397 | { |
| | 398 | osg::ref_ptr<osg::Camera> camera = new osg::Camera; |
| | 399 | camera->setName("Right face camera"); |
| | 400 | camera->setGraphicsContext(gc.get()); |
| | 401 | camera->setViewport(new osg::Viewport(center_x+camera_width/2, center_y, camera_width, camera_height)); |
| | 402 | GLenum buffer = traits->doubleBuffer ? GL_BACK : GL_FRONT; |
| | 403 | camera->setDrawBuffer(buffer); |
| | 404 | camera->setReadBuffer(buffer); |
| | 405 | |
| | 406 | // attach the texture and use it as the color buffer. |
| | 407 | camera->attach(osg::Camera::COLOR_BUFFER, texture, 0, osg::TextureCubeMap::NEGATIVE_X); |
| | 408 | |
| | 409 | viewer.addSlave(camera.get(), osg::Matrixd(), osg::Matrixd::rotate(osg::inDegrees(90.0f), 0.0,1.0,0.0)); |
| | 410 | } |
| | 411 | |
| | 412 | // bottom face |
| | 413 | { |
| | 414 | osg::ref_ptr<osg::Camera> camera = new osg::Camera; |
| | 415 | camera->setGraphicsContext(gc.get()); |
| | 416 | camera->setName("Bottom face camera"); |
| | 417 | camera->setViewport(new osg::Viewport(center_x-camera_width/2, center_y-camera_height, camera_width, camera_height)); |
| | 418 | GLenum buffer = traits->doubleBuffer ? GL_BACK : GL_FRONT; |
| | 419 | camera->setDrawBuffer(buffer); |
| | 420 | camera->setReadBuffer(buffer); |
| | 421 | |
| | 422 | // attach the texture and use it as the color buffer. |
| | 423 | camera->attach(osg::Camera::COLOR_BUFFER, texture, 0, osg::TextureCubeMap::NEGATIVE_Y); |
| | 424 | |
| | 425 | viewer.addSlave(camera.get(), osg::Matrixd(), osg::Matrixd::rotate(osg::inDegrees(90.0f), 1.0,0.0,0.0)); |
| | 426 | } |
| | 427 | |
| | 428 | // back face |
| | 429 | { |
| | 430 | osg::ref_ptr<osg::Camera> camera = new osg::Camera; |
| | 431 | camera->setName("Back face camera"); |
| | 432 | camera->setGraphicsContext(gc.get()); |
| | 433 | camera->setViewport(new osg::Viewport(center_x-camera_width/2, center_y-2*camera_height, camera_width, camera_height)); |
| | 434 | GLenum buffer = traits->doubleBuffer ? GL_BACK : GL_FRONT; |
| | 435 | camera->setDrawBuffer(buffer); |
| | 436 | camera->setReadBuffer(buffer); |
| | 437 | |
| | 438 | // attach the texture and use it as the color buffer. |
| | 439 | camera->attach(osg::Camera::COLOR_BUFFER, texture, 0, osg::TextureCubeMap::NEGATIVE_Z); |
| | 440 | |
| | 441 | viewer.addSlave(camera.get(), osg::Matrixd(), osg::Matrixd::rotate(osg::inDegrees(-180.0f), 1.0,0.0,0.0)); |
| | 442 | } |
| | 443 | |
| | 444 | viewer.getCamera()->setProjectionMatrixAsPerspective(90.0f, 1.0, 1, 1000.0); |
| | 445 | |
| | 446 | |
| | 447 | viewer.assignSceneDataToCameras(); |
| | 448 | |
| | 449 | |
| | 450 | // distortion correction set up. |
| | 451 | { |
| | 452 | |
| | 453 | // create the quad to visualize. |
| | 454 | osg::Geometry* polyGeom = new osg::Geometry(); |
| | 455 | |
| | 456 | polyGeom->setSupportsDisplayList(false); |
| | 457 | |
| | 458 | osg::Vec3 origin(0.0f,0.0f,0.0f); |
| | 459 | osg::Vec3 xAxis(1.0f,0.0f,0.0f); |
| | 460 | osg::Vec3 yAxis(0.0f,1.0f,0.0f); |
| | 461 | osg::Vec3 zAxis(0.0f,0.0f,1.0f); |
| | 462 | float height = 1024.0f; |
| | 463 | float width = 1280.0f; |
| | 464 | int noSteps = 50; |
| | 465 | |
| | 466 | osg::Vec3Array* vertices = new osg::Vec3Array; |
| | 467 | osg::Vec2Array* texcoords = new osg::Vec2Array; |
| | 468 | osg::Vec4Array* colors = new osg::Vec4Array; |
| | 469 | |
| | 470 | osg::Vec3 bottom = origin; |
| | 471 | osg::Vec3 dx = xAxis*(width/((float)(noSteps-1))); |
| | 472 | osg::Vec3 dy = yAxis*(height/((float)(noSteps-1))); |
| | 473 | |
| | 474 | osg::Vec2 bottom_texcoord(0.0f,0.0f); |
| | 475 | osg::Vec2 dx_texcoord(1.0f/(float)(noSteps-1),0.0f); |
| | 476 | osg::Vec2 dy_texcoord(0.0f,1.0f/(float)(noSteps-1)); |
| | 477 | |
| | 478 | osg::Vec3 cursor = bottom; |
| | 479 | osg::Vec2 texcoord = bottom_texcoord; |
| | 480 | int i,j; |
| | 481 | for(i=0;i<noSteps;++i) |
| | 482 | { |
| | 483 | osg::Vec3 cursor = bottom+dy*(float)i; |
| | 484 | osg::Vec2 texcoord = bottom_texcoord+dy_texcoord*(float)i; |
| | 485 | for(j=0;j<noSteps;++j) |
| | 486 | { |
| | 487 | vertices->push_back(cursor); |
| | 488 | texcoords->push_back(osg::Vec2((sin(texcoord.x()*osg::PI-osg::PI*0.5)+1.0f)*0.5f,(sin(texcoord.y()*osg::PI-osg::PI*0.5)+1.0f)*0.5f)); |
| | 489 | colors->push_back(osg::Vec4(1.0f,1.0f,1.0f,1.0f)); |
| | 490 | |
| | 491 | cursor += dx; |
| | 492 | texcoord += dx_texcoord; |
| | 493 | } |
| | 494 | } |
| | 495 | |
| | 496 | // pass the created vertex array to the points geometry object. |
| | 497 | polyGeom->setVertexArray(vertices); |
| | 498 | |
| | 499 | polyGeom->setColorArray(colors); |
| | 500 | polyGeom->setColorBinding(osg::Geometry::BIND_PER_VERTEX); |
| | 501 | |
| | 502 | polyGeom->setTexCoordArray(0,texcoords); |
| | 503 | |
| | 504 | polyGeom->setDrawCallback(new DrawCallback); |
| | 505 | |
| | 506 | |
| | 507 | for(i=0;i<noSteps-1;++i) |
| | 508 | { |
| | 509 | osg::DrawElementsUShort* elements = new osg::DrawElementsUShort(osg::PrimitiveSet::QUAD_STRIP); |
| | 510 | for(j=0;j<noSteps;++j) |
| | 511 | { |
| | 512 | elements->push_back(j+(i+1)*noSteps); |
| | 513 | elements->push_back(j+(i)*noSteps); |
| | 514 | } |
| | 515 | polyGeom->addPrimitiveSet(elements); |
| | 516 | } |
| | 517 | |
| | 518 | |
| | 519 | // new we need to add the texture to the Drawable, we do so by creating a |
| | 520 | // StateSet to contain the Texture StateAttribute. |
| | 521 | osg::StateSet* stateset = polyGeom->getOrCreateStateSet(); |
| | 522 | stateset->setTextureAttributeAndModes(0, texture,osg::StateAttribute::ON); |
| | 523 | stateset->setMode(GL_LIGHTING,osg::StateAttribute::OFF); |
| | 524 | |
| | 525 | osg::Geode* geode = new osg::Geode(); |
| | 526 | geode->addDrawable(polyGeom); |
| | 527 | |
| | 528 | osg::ref_ptr<osg::Camera> camera = new osg::Camera; |
| | 529 | camera->setGraphicsContext(gc.get()); |
| | 530 | camera->setClearMask(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT ); |
| | 531 | camera->setClearColor( osg::Vec4(0.1,0.1,1.0,1.0) ); |
| | 532 | camera->setViewport(new osg::Viewport(0, 0, width/2, height/2)); |
| | 533 | GLenum buffer = traits->doubleBuffer ? GL_BACK : GL_FRONT; |
| | 534 | camera->setDrawBuffer(buffer); |
| | 535 | camera->setReadBuffer(buffer); |
| | 536 | camera->setReferenceFrame(osg::Camera::ABSOLUTE_RF); |
| | 537 | //camera->setInheritanceMask(camera->getInheritanceMask() & ~osg::CullSettings::CLEAR_COLOR & ~osg::CullSettings::COMPUTE_NEAR_FAR_MODE); |
| | 538 | //camera->setComputeNearFarMode(osg::CullSettings::DO_NOT_COMPUTE_NEAR_FAR); |
| | 539 | |
| | 540 | camera->setProjectionMatrixAsOrtho2D(0,1280,0,1024); |
| | 541 | camera->setViewMatrix(osg::Matrix::identity()); |
| | 542 | |
| | 543 | // add subgraph to render |
| | 544 | camera->addChild(geode); |
| | 545 | |
| | 546 | camera->setName("DistortionCorrectionCamera"); |
| | 547 | |
| | 548 | osg::notify(osg::NOTICE)<<"Original Projection matrix "<<camera->getProjectionMatrix()<<std::endl; |
| | 549 | osg::notify(osg::NOTICE)<<" View matrix "<<camera->getViewMatrix()<<std::endl; |
| | 550 | |
| | 551 | |
| | 552 | viewer.addSlave(camera.get(), osg::Matrixd(), osg::Matrixd()); |
| | 553 | } |
| | 554 | } |
| | 555 | |
| | 556 | |