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Timestamp:
02/27/07 14:16:18 (7 years ago)
Author:
robert
Message:

Moved osgProducer and osgproducerviewer out into their own repository.

Clean up the source for remaining references to osgProducer/Producer.

Files:
1 modified

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Removed
  • OpenSceneGraph/trunk/examples/osgmanipulator/osgmanipulator.cpp

    r6277 r6281  
    102102    return camera; 
    103103} 
    104  
    105 #if 0 
    106 bool computePixelCoords(osgProducer::Viewer* viewer,float x,float y,unsigned int cameraNum,float& pixel_x,float& pixel_y) 
    107 { 
    108     Producer::KeyboardMouse* km = viewer->getKeyboardMouse(); 
    109     if (!km) return false; 
    110              
    111     if (cameraNum>=viewer->getNumberOfCameras()) return false; 
    112  
    113     Producer::Camera* camera=viewer->getCamera(cameraNum); 
    114     Producer::RenderSurface* rs = camera->getRenderSurface(); 
    115  
    116     Producer::InputArea* inputArea = km->getInputArea(); 
    117     if( inputArea != NULL ) 
    118     { 
    119         // first locate which InputRectange is appropriate for specified RenderSurface. 
    120         unsigned int i; 
    121         for(i=0;i<inputArea->getNumRenderSurfaces();++i) 
    122         { 
    123             if (inputArea->getRenderSurface(i)==rs) break; 
    124         } 
    125          
    126         // the RenderSurface isn't in the InputArea list.. therefore cannot make mouse coords to it. 
    127         if (i==inputArea->getNumRenderSurfaces()) return false; 
    128  
    129         // we have a valid InputRectangle 
    130         Producer::RenderSurface::InputRectangle ir = inputArea->getRenderSurface(i)->getInputRectangle(); 
    131  
    132         float rx = (x-ir.left())/ir.width(); 
    133         float ry = (y-ir.bottom())/ir.height(); 
    134          
    135         int wx, wy; 
    136         unsigned int w, h; 
    137         rs->getWindowRectangle( wx, wy, w, h ); 
    138  
    139         pixel_x = ((float)w)* rx; 
    140         pixel_y = ((float)h)* ry; 
    141     } 
    142     else 
    143     { 
    144         float rx = (x+1.0f)*0.5f; 
    145         float ry = (y+1.0f)*0.5f; 
    146  
    147         int wx, wy; 
    148         unsigned int w, h; 
    149         rs->getWindowRectangle( wx, wy, w, h ); 
    150  
    151         pixel_x = ((float)w)* rx; 
    152         pixel_y = ((float)h)* ry; 
    153     } 
    154     return true; 
    155 } 
    156 #endif 
    157104 
    158105osg::Node* addDraggerToScene(osg::Node* scene, osgManipulator::CommandManager* cmdMgr, const std::string& name)