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Timestamp:
07/06/07 15:08:51 (7 years ago)
Author:
robert
Message:

Added include/osg/GLObjects + .cpp which provide osg::flush*DeletedGLObjects() methods.

Added and cleaned up DeleteHandler? calls in osgViewer to help avoid crashes on exit.

Changed DatabasePager? across to dynamically checcking osg::getCompileContext(..)

Updated wrappers.

Files:
1 modified

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  • OpenSceneGraph/trunk/src/osg/GraphicsContext.cpp

    r7073 r7074  
    281281GraphicsContext* GraphicsContext::getCompileContext(unsigned int contextID) 
    282282{ 
    283     osg::notify(osg::NOTICE)<<"GraphicsContext::getCompileContext "<<contextID<<std::endl; 
     283    //osg::notify(osg::NOTICE)<<"GraphicsContext::getCompileContext "<<contextID<<std::endl; 
    284284    OpenThreads::ScopedLock<OpenThreads::Mutex> lock(s_contextIDMapMutex); 
    285285    return s_contextIDMap[contextID]._compileContext.get();