- Timestamp:
- 12/10/07 18:30:18 (5 years ago)
- Files:
-
- 1 modified
Legend:
- Unmodified
- Added
- Removed
-
OpenSceneGraph/trunk/include/osgGA/NodeTrackerManipulator
r7102 r7648 49 49 { 50 50 /** Track the center of the node's bounding sphere, but not rotations of the node. 51 * For data tbases which have a CoordinateSystemNode, the orientation is kept relative the coordinate frame if the center of the node.51 * For databases which have a CoordinateSystemNode, the orientation is kept relative the coordinate frame if the center of the node. 52 52 */ 53 53 NODE_CENTER, 54 54 /** Track the center of the node's bounding sphere, and the azimuth rotation (about the z axis of the current coordinate frame). 55 * For data tbases which have a CoordinateSystemNode, the orientation is kept relative the coordinate frame if the center of the node.55 * For databases which have a CoordinateSystemNode, the orientation is kept relative the coordinate frame if the center of the node. 56 56 */ 57 57 NODE_CENTER_AND_AZIM, … … 91 91 virtual osg::Matrixd getInverseMatrix() const; 92 92 93 /** Get the FusionDistanceMode. Used by SceneView for setting up s etereo convergence.*/93 /** Get the FusionDistanceMode. Used by SceneView for setting up stereo convergence.*/ 94 94 virtual osgUtil::SceneView::FusionDistanceMode getFusionDistanceMode() const { return osgUtil::SceneView::USE_FUSION_DISTANCE_VALUE; } 95 95 96 /** Get the FusionDistanceValue. Used by SceneView for setting up s etereo convergence.*/96 /** Get the FusionDistanceValue. Used by SceneView for setting up stereo convergence.*/ 97 97 virtual float getFusionDistanceValue() const { return _distance; } 98 98
