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Timestamp:
03/27/08 12:55:03 (6 years ago)
Author:
robert
Message:

Renamed osgTerrain::TerrainSystem? to osgTerrain::Terrain

Files:
1 modified

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  • OpenSceneGraph/trunk/examples/osgmultitexturecontrol/osgmultitexturecontrol.cpp

    r7998 r8000  
    3939#include <osgGA/TerrainManipulator> 
    4040 
    41 #include <osgTerrain/TerrainSystem> 
     41#include <osgTerrain/Terrain> 
    4242 
    4343#include <osgViewer/ViewerEventHandlers> 
     
    199199    } 
    200200     
    201     osgTerrain::TerrainSystem* terrain = findTopMostNodeOfType<osgTerrain::TerrainSystem>(rootnode); 
     201    osgTerrain::Terrain* terrain = findTopMostNodeOfType<osgTerrain::Terrain>(rootnode); 
    202202    if (!terrain) 
    203203    { 
    204         terrain = new osgTerrain::TerrainSystem; 
     204        terrain = new osgTerrain::Terrain; 
    205205        terrain->addChild(rootnode); 
    206206