Changeset 9354
- Timestamp:
- 12/15/08 17:46:13 (4 years ago)
- Location:
- OpenSceneGraph/trunk/src/osg
- Files:
-
- 3 modified
-
StateAttribute.cpp (modified) (1 diff)
-
StateSet.cpp (modified) (1 diff)
-
Uniform.cpp (modified) (1 diff)
Legend:
- Unmodified
- Added
- Removed
-
OpenSceneGraph/trunk/src/osg/StateAttribute.cpp
r9023 r9354 28 28 void StateAttribute::addParent(osg::StateSet* object) 29 29 { 30 osg::notify(osg:: INFO)<<"Adding parent"<<getRefMutex()<<std::endl;30 osg::notify(osg::DEBUG_FP)<<"Adding parent"<<getRefMutex()<<std::endl; 31 31 OpenThreads::ScopedPointerLock<OpenThreads::Mutex> lock(getRefMutex()); 32 32 -
OpenSceneGraph/trunk/src/osg/StateSet.cpp
r9023 r9354 252 252 void StateSet::addParent(osg::Object* object) 253 253 { 254 // osg::notify(osg:: INFO)<<"Adding parent"<<std::endl;254 // osg::notify(osg::DEBUG_FP)<<"Adding parent"<<std::endl; 255 255 OpenThreads::ScopedPointerLock<OpenThreads::Mutex> lock(getRefMutex()); 256 256 -
OpenSceneGraph/trunk/src/osg/Uniform.cpp
r9243 r9354 56 56 void Uniform::addParent(osg::StateSet* object) 57 57 { 58 osg::notify(osg:: INFO)<<"Uniform Adding parent"<<std::endl;58 osg::notify(osg::DEBUG_FP)<<"Uniform Adding parent"<<std::endl; 59 59 60 60 _parents.push_back(object);
