- Timestamp:
- 12/16/08 21:29:00 (4 years ago)
- Files:
-
- 1 modified
Legend:
- Unmodified
- Added
- Removed
-
OpenSceneGraph/trunk/examples/osganimationmakepath/osganimationmakepath.cpp
r9104 r9370 235 235 { 236 236 osg::StateSet* st = new osg::StateSet(); 237 237 238 238 st->setAttributeAndModes(new osg::Material(), true); 239 239 st->setMode(GL_BLEND, true); 240 240 241 241 AnimtkStateSetUpdateCallback* callback = new AnimtkStateSetUpdateCallback(); 242 242 osgAnimation::Vec4KeyframeContainer* keys = callback->_sampler->getOrCreateKeyframeContainer(); … … 249 249 callback->start(); 250 250 st->setUpdateCallback(callback); 251 251 252 252 return st; 253 253 } … … 301 301 302 302 osg::Geode* geode = new osg::Geode(); 303 303 304 304 geode->setStateSet(setupStateSet()); 305 305 geode->addDrawable(new osg::ShapeDrawable(new osg::Sphere(osg::Vec3(0.0f, 0.0f, 0.0f), 2))); 306 306 307 307 node->addChild(geode); 308 308 … … 313 313 { 314 314 osgViewer::Viewer viewer; 315 315 316 316 osgGA::TrackballManipulator* tbm = new osgGA::TrackballManipulator(); 317 317
