- Timestamp:
- 12/16/08 21:29:00 (4 years ago)
- Files:
-
- 1 modified
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OpenSceneGraph/trunk/examples/osganimationsolid/osganimationsolid.cpp
r9104 r9370 21 21 #include <osg/MatrixTransform> 22 22 23 #include <osgAnimation/ AnimationManager>23 #include <osgAnimation/BasicAnimationManager> 24 24 #include <osgAnimation/Channel> 25 25 #include <osgAnimation/UpdateCallback> … … 81 81 82 82 // Define a scheduler for our animations 83 osgAnimation::AnimationManager* mng = new osgAnimation::AnimationManager(); 83 osg::Group* grp = new osg::Group; 84 osgAnimation::BasicAnimationManager* mng = new osgAnimation::BasicAnimationManager(); 85 grp->setUpdateCallback(mng); 84 86 85 86 mng->addChild(root); 87 grp->addChild(root); 87 88 88 89 // And we finaly define our channel … … 114 115 mng->playAnimation(anim2); 115 116 116 viewer.setSceneData( mng);117 viewer.setSceneData( grp ); 117 118 return viewer.run(); 118 119 }
