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Timestamp:
01/16/09 12:27:20 (6 years ago)
Author:
robert
Message:

Moved basics of fixed function pipeline implementation from osgvolume example into osgVolume

Files:
1 modified

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  • OpenSceneGraph/trunk/examples/osgvolume/osgvolume.cpp

    r9501 r9503  
    19491949    bool useShader = true;  
    19501950    while(arguments.read("--shader")) { useShader = true; } 
    1951     while(arguments.read("--no-shader")) { useShader = true; } 
     1951    while(arguments.read("--no-shader")) { useShader = false; } 
    19521952 
    19531953    bool gpuTransferFunction = true;